Открыто

Space Switching for Animators [Animation Sherpa] [Richard Lico]

Тема в разделе "Курсы по дизайну", создана пользователем Lanigram, 23 янв 2022.

Цена: ----
Взнос: ----

Основной список: 2 участников

Резервный список: 5 участников

  1. 23 янв 2022
    #1
    Lanigram
    Lanigram СкладчикСкладчик

    Space Switching for Animators [Animation Sherpa] [Richard Lico]




    What is Animation Sherpa?
    Animation Sherpa is vocational training created by Annie Award and D.I.C.E. Award nominated animator, Richard Lico. 20 Years of experience directing & animating over 12 shipped titles. From Halo: Reach, to Destiny 2, to Moss. If you've played games recently, you've likely encountered his work. His core strength lies in his ability to mix emotionally resonant characters with fluid gameplay.

    Space Switching is the first available course covering Richard's unique personal workflow which he used to animate Moss, as well as his contributions towards Destiny, Halo and many other games.

    What is Space Switching and what will I learn?
    Gain access to 30+ pre-recorded, streaming lectures that will change the way you animate! Information you can't find anywhere else!

    You'll learn how to speed up the animation creation process by simplifying your animation rig:
    • Never counter animate again!
    • Control rotation using a visual motion path.
    • Make your animation curves much easier to understand.
    • Create your own pivot points anywhere.
    • Animate tails, ropes, or any chain of bones in minutes.
    • Learn how to add missing rig features on top of any rig.
    • Manipulate space and time to create overlapping action for free.
    You'll improve your quality:
    • Create visualization for the center of mass and use the center of mass in your animation!
    • Learn how to put your rig into the proper space for easy feedback iteration.
    • Easily add animation detail and nuance to your performances using anatomy and physics.
    • Learn how to create more organic looking animation.
    You'll learn how to generate animation using existing motion in your scene:
    • Learn how to automate some of the animation process!
    • How to automate secondary motion.
    • Create automation for physical detail and overlapping action.
    • Learn automation principals you can use to build entire movement sets and dynamic motion capture.
    You'll learn how to write your own workflow scripts and gain access to many of Richard's personal workflow scripts:
    • Learn how to script using the steps you take when animating!
    • Gain access to Richard's scripts which include helpful comments for easy breakdown.
    • Build a set of useful workflow buttons or hotkeys you can rely on regardless of the animation rig.

    Space Switching Part 1: Core Fundamentals
    #1: Constraints and Hierarchy
    #2: World Space Conversion
    #3: Rapid Iteration
    #4: Offsetting Rotation
    #5: Manipulating Time
    #6: Mel for Animators
    #7: Animating IK in World and Local Spaces
    #8: Subverting Hierarchical Motion
    #9: Motion Sampling and Reuse
    #10: Order of Operation Switch

    Space Switching Part 2: Rigging Concepts, Workflow Optimizations and Practical Usage
    #11: Rotation Distribution
    #12: Prop Animation
    #13: Animating in Aim Space
    #14: Two Point Pivots
    #15: Caber Toss - Working in-depth with Aim Space
    #16: Animating Quill's Tail - Embedded Aim Space String (Works with Baqir too)
    #17: Building IK Over Existing Animation
    #18: Inverse Hierarchy of Motion
    #19: Building FK Controls Over IK
    #20: Organic Offsetting and Changing the way Time Solves
    #21: Animating with Particle Physics

    Space Switching Part 3: Creating and Using the Center of Mass Tool as Part of Your Rig
    #22: Center of Mass - Create
    #23: Center of Mass - Use as a Control in your Animation Rig

    Space Switching Part 4: Dynamically Generating Animation (Automation)
    #24: Automation - Animating Quill's Ears
    #25: Aim Space Spine
    #26: Automation - Baqir's Backpack
    #27: Automation - Creating a Snake Slither from One Rotation Curve
    #28: Automation - Generating Butterfly Motion from a Wing Flap and Position in Space
    #29: Automation - Generating a Walking Robot From Basic Foot Motion

    Space Switching part 5: Using all we’ve learned
    #30: Animating Baqir - Using Space Switching in a Production Animation

    Bonus Lectures
    Bonus Lecture #1: Group Animation Via Scale
    Bonus Lecture #2: Freeform Foot Pivots
    Bonus Lecture #3: Aim Space String (Without a hierarchy change)
    Bonus Lecture #4: Multi-point Ground Contacts

    Продажник: Скрытая ссылка
     
  2. Последние события

    1. dude01
      dude01 участвует.
      24 апр 2024 в 05:12
    2. dude01
      dude01 не участвует.
      24 апр 2024 в 05:10
    3. dude01
      dude01 участвует.
      24 апр 2024 в 05:10
    4. abrahamlinoln
      abrahamlinoln участвует.
      16 апр 2024
  3. Обсуждение
  4. 26 янв 2022
    #2
    iskorka6
    iskorka6 ЧКЧлен клуба
    Здравствуйте. Субтитры хоть на каком-нибудь языке будут? Желательно на русском языке.
     

Поделиться этой страницей